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Deal 3 damage for each [energy:1] previously spent this turn.
Helix Drill is most effective in decks with high energy generation or 'X' cost cards where it acts as a zero-cost finisher. To maximize its damage, play it as the final card of your turn after exhausting your energy pool on expensive powers or attacks.
Double Energy
Doubling your energy allows for a much higher total expenditure in a single turn, which directly scales the damage of this card. Because Helix Drill costs 0, it doesn't consume the energy you've worked to accumulate and spend.
Meteor Strike
This card has a high base cost of 5, which immediately provides a significant damage boost to Helix Drill upon being played. The Plasma orbs it channels provide additional energy to spend on the same turn, further scaling the Drill's power.
All for One
As a 0-cost attack, Helix Drill can be recurred from the discard pile to be played multiple times in a single turn. This is particularly potent if you spend energy between the first and second play of the Drill to increase its damage for the second hit.
Ice Cream
By conserving energy between turns, you can create a burst turn where you spend a massive amount of accumulated energy at once. Helix Drill tracks the total energy spent that specific turn, turning a high-energy turn into a massive damage spike for 0 cost.