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Deal 24 damage.
Channel 3 Plasma.
Meteor Strike is a high-cost, high-reward attack that solves energy problems for the remainder of a combat by channeling multiple Plasma orbs. It is most effective when paired with cost-reduction mechanics or energy-generating cards that allow it to be played before the player's natural energy pool grows.
Snecko Eye
Randomizes the cost of Meteor Strike to 0-3, making it much easier to play than its base cost of 5. The additional card draw also helps find it more consistently in the deck.
Ice Cream
Since Meteor Strike channels 3 Plasma orbs, it often generates more energy than can be spent in a single turn. Ice Cream preserves this energy across turns, allowing the player to bank the massive influx for a powerful subsequent turn.
Echo Form
Doubling Meteor Strike results in 6 Plasma orbs being channeled, providing a permanent +6 energy per turn if not evoked. This combination essentially grants infinite energy for the rest of the encounter.
TURBO
Provides the immediate energy boost needed to hit the 5-energy threshold required to cast Meteor Strike early in a fight. The Plasma generated by Meteor Strike quickly offsets the drawback of the Void card added to the deck.