LOADING DATA...
LOADING DATA...

Can only be played if you have 3 or more cards in your Exhaust Pile.
Deal 17 damage to ALL enemies.
Pact's End is a high-efficiency 0-cost AOE attack that serves as a powerful payoff for decks utilizing the Exhaust mechanic. It is most effective in the mid-to-late stages of a fight once the Exhaust Pile threshold is met, allowing for aggressive damage without consuming Energy.
Fiend Fire
Fiend Fire exhausts the entire hand in a single action, instantly satisfying the activation requirement for Pact's End. This combination allows for a massive single-target burst followed by free AOE cleanup.
Corruption
Corruption causes every Skill played to be exhausted, making it trivial to reach the three-card threshold within the first turn or two. This ensures Pact's End remains a consistent 0-cost damage source throughout the combat.
Charon's Ashes
This relic deals damage to all enemies whenever a card is exhausted, perfectly aligning with the deck-thinning required to enable Pact's End. Together, they create a high-damage AOE engine that rewards the player for clearing their own deck.
Second Wind
Second Wind exhausts all non-Attack cards in hand to generate Block, which can easily meet the Exhaust Pile requirement in one click. It provides the necessary defensive setup while preparing Pact's End for a zero-cost counter-attack.
Burning Pact
Burning Pact provides essential card draw to find Pact's End while simultaneously contributing to the Exhaust Pile count. This helps maintain hand momentum while building toward the card's specific play condition.