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Exhaust 1 card.
Draw 2 cards.
Burning Pact is a premier deck-thinning and card-draw engine for the Ironclad, especially effective for removing low-impact cards like Strikes or Curses during combat. It excels in decks that rely on specific combos or high-value Exhaust triggers, turning card disadvantage into tactical advantage and improved draw consistency.
Dark Embrace
Dark Embrace draws a card whenever a card is exhausted, making Burning Pact a net +2 draw engine. This creates a powerful cycle that can help dig through the deck rapidly to find key scaling pieces or defensive answers.
Feel No Pain
Feel No Pain provides Block whenever a card is exhausted, allowing Burning Pact to provide both utility and defense simultaneously. This mitigates the energy cost by providing immediate survivability while you cycle toward your win condition.
Charon's Ashes
This relic deals damage to all enemies whenever a card is exhausted, turning Burning Pact's utility into an offensive tool. It helps clear out minions or chip away at bosses while you are thinning your deck for better late-combat performance.
Corruption
Corruption makes all Skills cost 0, allowing Burning Pact to be played for free to thin the deck and find more Skills. Since Burning Pact exhausts another card and then exhausts itself, it triggers multiple Exhaust-based synergies for zero energy.
Ashen Strike
Ashen Strike gains damage for every card in the Exhaust pile, which Burning Pact directly facilitates by removing cards from play. By aggressively exhausting cards to draw through the deck, you simultaneously scale the damage of Ashen Strike for a powerful finisher.