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Gain 8 Block.
Gain another 8 Block if you have Exhausted a card this turn.
Evil Eye is an exceptionally efficient defensive tool in decks that can reliably trigger exhaust effects before playing it. It is best utilized alongside low-cost exhaust enablers or relics that automate the exhaust process to consistently reach 16 block for a single energy.
Corruption
Corruption turns all skills into 0-cost exhaust triggers, ensuring that every Evil Eye played after the first skill in a turn provides its maximum block value for free. This creates a massive defensive engine where blocking fuels further card draw and damage through other exhaust payoffs.
Toasty Mittens
This relic automatically exhausts the top card of your draw pile at the start of every turn, fulfilling the condition for Evil Eye without requiring any additional card plays. This makes Evil Eye a consistent 16-block card for 1 energy from the very first turn of combat.
Burning Pact
Burning Pact provides a controlled way to exhaust a card while digging deeper into the deck for defensive options. Playing Burning Pact first guarantees the bonus block on Evil Eye while providing the hand size needed to find it.
Feel No Pain
Since Evil Eye requires an exhaust trigger to be efficient, it naturally fits into decks running Feel No Pain for additional block scaling. The combination allows a single exhaust action to trigger both the passive block from the power and the conditional bonus on this card.
Charon's Ashes
This relic adds offensive pressure to the defensive act of exhausting cards to trigger Evil Eye. It rewards the player for meeting the card's condition by dealing AOE damage, helping the Ironclad maintain momentum while blocking.