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Whenever you play a Soul, Summon 1.
Devour Life is the cornerstone of a Soul-based scaling engine, allowing the player to build massive amounts of Osty HP simply by cycling through their deck. It is most effective when played early in combat alongside high-frequency Soul generators to maximize the cumulative health gain for your companion.
Severance
Generates three Souls across different piles, ensuring immediate and future triggers for the Summoning effect. It is the most efficient way to seed the deck with the fuel required to scale Osty's health rapidly.
Haunt
Creates a powerful synergy where every Soul played provides both defensive Summoning and offensive HP loss to enemies. This allows the player to focus entirely on Soul generation to solve both incoming damage and outgoing threat.
Funerary Mask
Provides three Souls at the start of combat, ensuring that the player has immediate access to triggers once the power is set up. This helps mitigate the slow start often associated with setup-heavy Power cards.
Protector
Directly benefits from the Max HP gained through the Summoning procs of this card. It transforms the defensive scaling of the Soul engine into a lethal offensive finisher that grows stronger every turn.
Dirge
Scales with Energy to provide both a massive initial Summon and a large quantity of Souls for future triggers. It acts as a bridge between the immediate need for Osty HP and the long-term scaling required for boss fights.