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Apply 21 Doom and 1 Weak to ALL enemies.
Deathbringer is a powerful setup tool for multi-enemy encounters, providing a massive jump toward the Doom execution threshold for all targets simultaneously. It is best utilized early in combat to mitigate incoming damage via Weak while preparing enemies for mass execution or Doom-scaling finishers.
End of Days
Deathbringer applies a high base amount of Doom to the entire board, making it much easier for End of Days to reach the threshold where it instantly kills all enemies. This combination serves as a reliable board-clear engine for large groups of foes.
Time's Up
Since Time's Up deals damage equal to the enemy's current Doom, the 21 Doom applied by Deathbringer converts directly into a high-damage burst for a single target. This allows the deck to pivot from broad AOE setup to focused elimination of high-priority threats.
Undying Sigil
This relic causes enemies to deal zero damage once their Doom stacks are equal to or greater than their HP. Deathbringer's high AOE application helps the player reach this defensive 'lock' state across multiple enemies at once.
Death's Door
Death's Door grants significantly more Block if Doom was applied during the same turn. Deathbringer serves as a reliable activator for this defensive bonus, allowing for a high-block turn while simultaneously advancing the offensive Doom strategy.