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Apply 29 Doom to ALL enemies.
Kill enemies with at least as much Doom as HP.
End of Days is a high-cost AoE finisher that excels at clearing groups of enemies by applying a massive 29 Doom and checking for immediate execution. It is most effective in decks that can consistently lower enemy HP or stack Doom beforehand to ensure the total Doom count exceeds the target's remaining health.
Deathbringer
Applying 21 Doom to all enemies beforehand sets a high baseline, allowing End of Days to execute targets with up to 50 HP remaining. This combination provides one of the most reliable board-clearing sequences for multi-enemy encounters.
Reaper Form
This power ensures that every point of attack damage also builds the Doom stack, rapidly closing the gap between current HP and the execution threshold. It makes the 29 Doom from End of Days much more likely to secure a kill against high-health Elites and Bosses.
Shroud
Because End of Days applies Doom to every enemy, Shroud generates a significant amount of Block in a single action, mitigating the high energy cost of the card. This synergy allows for an aggressive playstyle without sacrificing the player's survivability during the setup turn.
Undying Sigil
This relic provides a powerful defensive fallback by halving the damage of any enemy that survives the End of Days but remains within the execution threshold. It effectively turns the card into a massive damage-reduction tool for targets that are too healthy to be instantly killed.