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Deal damage equal to the enemy's Doom.
Time's Up serves as a massive damage finisher in Doom-centric decks, allowing you to convert accumulated debuffs into immediate burst damage. It is most effective against high-HP targets where you have spent several turns stacking Doom but have not yet reached the execution threshold.
Reaper Form
Reaper Form causes all attack damage to also apply Doom, rapidly inflating the enemy's Doom stacks. This creates a feedback loop where every attack directly increases the damage potential of Time's Up.
No Escape
No Escape provides scaling Doom application that increases based on existing stacks, acting as the primary setup tool for a massive hit. It allows Time's Up to reach lethal damage numbers much faster than standard Doom application cards.
Deathbringer
Deathbringer applies a significant flat amount of Doom to all enemies simultaneously. This provides a high damage floor for Time's Up, ensuring it is a high-value attack even early in a combat encounter.
Oblivion
Oblivion adds Doom for every card played in a turn, which is ideal for high-draw or Soul-generation engines. This allows Time's Up to benefit from the sheer volume of cards played rather than just specific Doom-applying attacks.
Undying Sigil
This relic negates damage from enemies whose Doom is greater than or equal to their HP. It provides the necessary defensive window to greedily stack Doom for a maximum-damage Time's Up without needing to spend energy on Block.