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At the start of your turn, apply 6 Doom to a random enemy.
Countdown is a scaling power that steadily increases the execution threshold of enemies, making it exceptionally strong in long boss fights or elite encounters. It functions as a 'set and forget' engine that allows you to focus your energy on defense while the enemy's health window for instant death grows every turn.
Shroud
Shroud grants Block whenever you apply Doom, turning Countdown's start-of-turn trigger into a passive defensive engine that provides free mitigation every round. This allows the player to survive longer while the Doom stacks accumulate toward an execution.
Time's Up
Time's Up deals damage equal to the enemy's current Doom stacks, directly benefiting from the turn-by-turn scaling provided by Countdown. This synergy transforms a passive debuff engine into a high-damage burst finisher in the late stages of a fight.
End of Days
This card executes all enemies whose HP is less than or equal to their Doom, making the passive application from Countdown a literal timer until the enemy is deleted. It reduces the total damage you need to deal by constantly raising the HP floor at which the fight ends.
Undying Sigil
This relic reduces the damage dealt by enemies once their Doom stacks meet or exceed their current HP. Countdown helps you reach this critical defensive threshold passively, eventually neutralizing enemy threats without requiring additional card plays.