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Deal 3 damage.
Increase the damage of ALL Claw cards by 2 this combat.
Claw is the centerpiece of a dedicated 0-cost archetype, excelling in thin decks or those with high card draw that can play it multiple times per cycle. It starts weak but scales infinitely, making it most effective in longer elite or boss encounters where you can safely cycle your deck.
All for One
Claw costs 0 Energy, making it a primary target for retrieval from the discard pile to enable massive burst turns. This allows you to play the same scaled Claws multiple times in a single turn, accelerating their damage growth.
Scrape
Scrape draws four cards and keeps only those that cost 0 Energy, which is the ideal way to dig through your deck specifically for Claws. It filters out expensive powers or blocks, ensuring your hand stays focused on aggressive scaling.
Feral
This power returns the first 0-cost attack played each turn to your hand, effectively doubling the scaling speed of your primary Claw. It provides consistent value every turn without requiring additional draw resources.
Shuriken
Playing three attacks in a turn is trivial with 0-cost Claws, allowing you to stack Strength rapidly throughout the combat. This Strength gain further boosts the damage of the Claws, compounding with their innate scaling for exponential output.
Unceasing Top
Since Claws cost 0 Energy, they help you empty your hand quickly to trigger the relic's draw effect repeatedly. This can lead to very long chains of attacks if the deck is streamlined, potentially ending fights in a single turn.