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Gain 6 Block.
Add a Dazed into your Discard Pile.
Boost Away is a high-tempo defensive tool that provides immediate mitigation for zero energy, making it ideal for setup turns where energy is scarce. While it adds a Dazed to the deck, this drawback can be converted into a resource for Defect's status-synergy engine.
Trash to Treasure
This power channels a random orb whenever a status card is created, turning the Dazed generated by Boost Away into immediate offensive or defensive scaling. It effectively makes Boost Away a 0-cost card that blocks and channels an orb simultaneously.
Smokestack
Smokestack deals 5 damage to all enemies whenever a status card is created in your deck. This synergy transforms Boost Away into a 0-cost hybrid card that provides both block and area-of-effect damage.
All for One
As a 0-cost skill, Boost Away can be retrieved from the discard pile by All for One to be played multiple times in a single turn. This allows for massive block generation in a single cycle, provided the player can handle the influx of Dazed cards.
Rocket Punch
Rocket Punch has its cost reduced to 0 whenever a status card is created during your turn. Playing Boost Away immediately enables a free 13-damage attack, creating a powerful 0-cost momentum swing.
Iteration
Iteration rewards the player for drawing status cards by providing two additional card draws. Boost Away helps seed the deck with Dazed to ensure this draw engine triggers consistently in subsequent turns.