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Deal 13 damage.
Draw 1 card.
Whenever you create a Status, reduce this card's cost to 0 [energy:1] until played.
Rocket Punch is a powerful damage and draw tool that excels in decks utilizing Status-generating cards to bypass its high 2-energy cost. It acts as a payoff for cluttering your deck, turning the downside of cards like TURBO or Overclock into free offensive pressure.
Overclock
Overclock adds a Burn to your discard pile, which immediately reduces Rocket Punch's cost to 0 for the turn. This synergy provides significant card draw and damage without consuming energy.
TURBO
TURBO generates a Void and provides energy, making Rocket Punch free while giving you the resources to play the cards it draws. This enables high-tempo turns where you can cycle through your deck rapidly.
Smokestack
Smokestack deals area-of-effect damage whenever a Status is created, mirroring the trigger condition of Rocket Punch. This allows you to punish enemies both individually and collectively while benefiting from Status-heavy mechanics.
Trash to Treasure
This power channels a random orb every time a Status is created, providing passive scaling that triggers alongside Rocket Punch's cost reduction. It transforms the potential downside of Status cards into a versatile engine for damage, block, or energy.