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Weak enemies take double damage from Attacks.
Tracking is a high-impact Power that acts as a massive damage multiplier for Attack-centric decks, provided you can maintain the Weak debuff. It is most effective in Shiv or high-damage burst builds where doubling the base damage of multiple small hits results in overwhelming total output.
Leg Sweep
Leg Sweep provides a high amount of Block while applying multiple turns of Weak, ensuring the enemy remains susceptible to Tracking's double damage without compromising your defense. It is one of the most reliable ways to set up the condition required for the Power to function.
Paper Krane
Paper Krane significantly increases the defensive value of Weak, while Tracking doubles the offensive value against the same targets. This synergy creates a massive power gap between the player and the enemy, making them deal 40% less damage while taking 100% more.
Blade Dance
Tracking's double damage effect is applied to every individual Attack, making high-volume cards like Blade Dance extremely lethal. Each Shiv generated effectively deals double its listed damage, allowing for massive burst turns once the Power is active.
Malaise
Malaise can apply a very high duration of Weak to a single target, ensuring that Tracking's damage bonus remains active for the duration of a boss fight. This allows you to focus on your offensive rotation without needing to constantly re-apply the debuff.
Neutralize
As a 0-cost card that applies Weak, Neutralize is the perfect tool to activate Tracking's bonus on a specific turn without consuming additional Energy. It allows for flexible sequencing, enabling you to play Tracking and immediately benefit from the damage boost on the same turn.