
Card Effect
Enemy loses X Strength. Apply X Weak.
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💡 How to Use
Malaise is a premier defensive card used to permanently cripple enemies that rely on multi-hit attacks or Strength scaling. It should be played during a turn where you have significant energy to maximize the permanent Strength reduction and Weak duration.
⚡ Synergies
Chemical X
This relic adds 2 to the X value of Malaise, providing a substantial boost to both Strength reduction and Weak application for no additional cost. It makes the card much more efficient even when played with minimal energy.
Burst
Burst allows Malaise to be cast twice in a single turn, effectively doubling the total Strength loss inflicted on the target. This combination is often enough to completely neutralize the offensive threat of most bosses.
Ice Cream
Ice Cream lets you accumulate energy over several turns to unleash a massive Malaise that can reduce an enemy's Strength to zero. This synergy transforms Malaise into a reliable win condition for defensive decks.
Paper Krane
Because Malaise applies multiple turns of Weak, Paper Krane significantly increases the value of those turns by reducing incoming damage by 40% instead of 25%. This provides an overwhelming layer of protection alongside the permanent Strength debuff.