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Deal 6 damage.
Strike is the fundamental offensive tool for the Necrobinder's early game, providing reliable but low-impact damage to chip away at enemies. Its primary value lies in acting as a cheap trigger for damage-based mechanics like Doom application or attack-count relics.
Reaper Form
Reaper Form allows every Strike to apply Doom equal to its damage, integrating basic attacks into the character's execution mechanic. This ensures that even starter cards contribute to the long-term goal of reaching the Doom threshold.
Strike Dummy
This relic provides a flat damage increase to all cards with 'Strike' in their name, making the starter deck significantly more potent. It helps the Necrobinder overcome early-game damage checks without needing to draft heavy attacks immediately.
Akabeko
Akabeko grants Vigor at the start of combat, which adds flat damage to the first attack played. This allows a Strike to deal much higher burst damage on turn one, which is crucial for removing small threats quickly.
Lethality
Lethality increases the damage of the first attack played each turn by 50%. This simple scaling allows a basic Strike to remain somewhat relevant for longer by providing a consistent damage multiplier.