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At the start of your turn, Channel 1 Glass.
Spinner is a core engine card for Glass-focused builds, providing consistent orb generation that scales over long encounters. It is most effective when paired with Focus and additional Orb Slots to prevent premature Evocation of the fragile but high-impact Glass orbs.
Shatter
This card allows you to cash out on all the Glass orbs generated by Spinner in a single turn for a massive finishing move. Since Glass orbs are high-impact, evoking a full rack of them simultaneously can end most elite or boss fights.
Defragment
Focus scaling directly amplifies the powerful passive and evoke effects of the Glass orbs provided by Spinner every turn. This ensures that the value generated by the Power increases significantly as the fight continues.
Capacitor
By increasing your total Orb Slots, you can accumulate more Glass orbs from Spinner before they are forced to Evoke. This allows for better setup and timing of your orb-based payoffs like Barrage or Shatter.
Mummified Hand
As Spinner is a Power card, this relic helps maintain momentum by reducing the cost of other cards in your hand when it is played. This is particularly useful in Defect decks that aim to stack multiple Powers to build a complex orb engine.
Gold-Plated Cables
This relic doubles the passive effect of your rightmost orb, which will frequently be a Glass orb in a deck generating them every turn. This significantly boosts your per-turn value without requiring additional Energy or card plays.