
Card Effect
Add a copy of the third Attack you play each turn into your Hand.
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💡 How to Use
Juggling is most effective in high-tempo decks that utilize low-cost attacks or energy generation to consistently play three attacks per turn. It excels at duplicating scaling attacks or high-impact finishers, effectively doubling their value without requiring additional draw.
⚡ Synergies
Anger
Its 0-cost nature makes hitting the three-attack threshold easy and consistent. It ensures you always have a cheap attack available to act as the trigger or the duplicated target.
Rampage
Duplicating Rampage as the third attack allows you to play multiple scaled versions of the card in a single combat. This accelerates your damage growth significantly compared to drawing the card naturally.
Shuriken
This relic shares the exact same trigger condition as Juggling, rewarding the player with Strength for playing three attacks. The extra attack provided by Juggling helps sustain this momentum across multiple turns.
Unrelenting
The 0-cost follow-up effect helps reach the third attack requirement while maintaining energy for the generated copy. It bridges the gap between high-cost finishers and the Juggling threshold.