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Deal 6 damage.
Add a copy of this card into your Discard Pile.
Anger is a high-tempo 0-cost attack that excels in decks capable of handling its self-duplicating nature. It is primarily used to trigger per-attack effects or to provide consistent damage without consuming precious energy.
Unceasing Top
Anger's zero energy cost makes it much easier to empty your hand and trigger the relic's draw effect. This allows for extended turns where you can potentially play multiple copies of Anger in a single sequence.
Shuriken
Playing three attacks to gain Strength is trivial when Anger costs nothing and replicates itself for future turns. It provides a consistent way to scale your damage output throughout longer boss encounters.
Nunchaku
Anger allows you to rapidly increment the attack counter for this relic without spending any energy. In a deck with multiple copies of Anger, you can frequently trigger the bonus energy, effectively turning your free attacks into energy generation.
Fiend Fire
The numerous copies of Anger generated during a fight act as perfect fodder for this card's high-damage exhaust effect. This synergy converts a cluttered deck into a powerful finishing move while simultaneously thinning the deck back down.