
Card Effect
Apply 4 Poison to ALL enemies.
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💡 How to Use
Haze is most effective in encounters with multiple enemies where you need to establish a wide Poison foundation for secondary effects. Its high energy cost makes it a prime candidate for cost-reduction strategies or decks that scale heavily with total Poison stacks on the field.
⚡ Synergies
Snecko Skull
This relic adds an extra stack of Poison to every application, effectively increasing Haze's total output by 25% per enemy. This makes the high energy cost much more efficient when facing groups of foes.
Outbreak
Since Haze applies Poison to all enemies simultaneously, it can trigger Outbreak's damage proc multiple times in a single turn. This provides immediate AoE burst damage alongside the long-term Poison pressure.
Bullet Time
Haze's 3-energy cost is its primary drawback, often preventing you from playing defensive cards in the same turn. Bullet Time removes this energy requirement, allowing you to set up your Poison win condition while still maintaining a full defense.
Mirage
Haze sets a baseline of Poison on every enemy, which Mirage then converts into a massive burst of Block. This creates a powerful defensive engine where applying more Poison directly increases your survivability in multi-enemy fights.