
Card Effect
Channel 1 Plasma.
UPGRADE+
Simulate & Calculate
💡 How to Use
Fusion is a foundational energy-scaling card that trades immediate tempo for a permanent increase in energy per turn. It is most effective when you have high-cost cards or ways to evoke the Plasma orb quickly for a significant energy burst.
⚡ Synergies
Meteor Strike
Fusion provides the necessary energy ramp to consistently play this 5-cost card. Once the first Meteor Strike lands, the combined Plasma orbs create a massive energy engine for the rest of the fight.
Echo Form
Doubling Fusion allows you to set up two Plasma orbs for the price of one card draw, effectively doubling your passive energy gain. This synergy provides the resources needed to play the extra cards generated by Echo Form's effect in subsequent turns.
Ice Cream
This relic allows the extra energy generated by Plasma's passive effect to be stored across turns. This prevents energy waste and enables massive X-cost finishers or high-cost combos later in the combat.
Multi-Cast
Using Multi-Cast on a Plasma orb results in a massive energy gain equal to twice the energy spent. This can be used to chain into other high-cost powers or a second Multi-Cast on a damage-dealing orb.