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Whenever you play a card that costs [energy:2] or more, gain 4 Block.
Danse Macabre is highly effective in decks that rely on high-cost Summoning or Doom cards, providing passive defense while executing expensive plays. It allows the player to focus energy on high-impact cards like Reanimate or Deathbringer without sacrificing survivability.
Reanimate
As a high-cost summoning card, Reanimate triggers Danse Macabre to provide a defensive buffer during a turn that would otherwise be spent entirely on setup. This synergy ensures the Necrobinder stays healthy while building a massive Osty shield.
Deathbringer
This card applies massive Doom and Weakness to all enemies, and its high cost ensures a block trigger from Danse Macabre. The combination of Weakness and immediate block significantly reduces incoming damage from multiple targets.
Intimidating Helmet
This relic shares the exact same trigger condition as Danse Macabre, effectively doubling the block gained from every 2-cost card played. Together, they transform expensive offensive spells into potent defensive maneuvers.
Ivory Tile
Ivory Tile triggers on 3-cost cards, which also satisfy the requirement for Danse Macabre, leading to massive block gains on your most powerful turns. This encourages a 'heavy' deck archetype that ignores small cards in favor of massive, shielded actions.
Squeeze
Squeeze is a high-damage Osty attack that typically carries a high energy cost, making it a reliable trigger for Danse Macabre's block. This allows the player to transition from summoning to attacking while maintaining a solid defense.