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Deal 6 damage.
Slice is a high-tempo card that provides immediate damage for zero energy, making it excellent for clearing small enemies or finishing off targets while saving energy for defense. It is particularly effective in decks that reward playing multiple cards or attacks in a single turn, such as those utilizing on-play triggers.
Shuriken
As a 0-cost attack, Slice makes it significantly easier to reach the three-attack requirement to gain permanent Strength. It allows the player to scale their damage output without sacrificing energy that might be needed for blocking or utility.
Finisher
Slice increases the total number of attacks played in a turn without consuming energy, which directly scales the damage of Finisher. This combination allows for massive burst damage turns by stacking free attacks before the final blow.
Envenom
With Envenom active, every unblocked hit applies Poison, turning this free attack into a source of damage-over-time scaling. It helps bypass Artifact charges or stack Poison on multiple enemies at no energy cost.
Afterimage
Afterimage provides Block for every card played, effectively giving Slice a defensive component for zero energy. In a deck with multiple 0-cost cards like Slice, this creates a reliable engine for generating Block while maintaining offensive pressure.