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Deal 8 damage.
Gain [star:2].
Put this card on top of your Draw Pile.
This card serves as a primary resource engine that provides a guaranteed source of Stars while ensuring you have a playable attack available every turn. It is most effective when paired with draw effects that allow you to play it multiple times in a single turn, rapidly accelerating your Star-based scaling.
Black Hole
This card deals damage to all enemies every time you gain or spend Stars. Because Shining Strike returns to the top of your deck, it ensures a constant stream of Star-gain triggers to activate this passive AoE damage.
Radiate
This attack's damage scales based on the total number of Stars gained during the current turn. Shining Strike is the most consistent way to repeatedly gain Stars, allowing you to pump up Radiate for a massive burst of damage.
Child of the Stars
This power converts spent Stars into Block, creating a constant need for a high Star count. Shining Strike acts as the battery for this defense, providing the necessary fuel to ensure you can always generate enough Block to survive.
Galactic Dust
This relic provides a large Block bonus for every 10 Stars spent throughout the combat. By using Shining Strike to replenish your Star pool every turn, you can reach these spending thresholds much faster and more reliably.