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Osty deals 4 damage.
Whenever you play a card that costs [energy:2] or more, return this to your Hand from the Discard Pile.
This card is highly effective in decks that rely on high-cost cards to cycle it back into the hand for free chip damage and Osty-related triggers. It serves as a zero-cost engine for building hit counts and triggering companion-based effects without consuming energy.
Calcify
Calcify adds flat damage to every Osty attack, which significantly increases the value of this card as it is repeatedly recurred. Because this card can be played multiple times per turn, the damage bonus from Calcify scales much faster than with single-use attacks.
Bone Flute
This relic provides block every time Osty attacks, turning this card into a repeatable source of free mitigation. By playing 2-cost cards to return this to your hand, you can generate substantial defensive value while maintaining offensive pressure.
Rattle
Rattle deals additional damage for every other time Osty has attacked in a turn, making this card the perfect setup tool. Since this card costs 0, it efficiently increases the hit count for Rattle to ensure a massive multi-hit finisher.
Squeeze
Squeeze scales its damage based on the number of other Osty attacks played and costs 2 energy, which triggers this card's recursion. This creates a perfect loop where playing this card boosts Squeeze's damage, and playing Squeeze returns this card to your hand for the next turn.