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Deal 5 damage for each Ethereal card played this combat.
Pull from Below acts as a primary scaling finisher in decks that generate or naturally include a high volume of Ethereal cards. It is most effective in longer encounters where the cumulative count of Ethereal plays can transform this 1-cost card into a massive damage source.
Call of the Void
This power adds a random card to your hand each turn and grants it the Ethereal keyword, providing a consistent engine to scale Pull from Below's damage. It ensures that even non-Ethereal decks can reach high damage thresholds by simply surviving and playing the generated cards.
Ghost Seed
This relic makes all Strike and Defend cards Ethereal, immediately turning your basic deck into a scaling engine for Pull from Below. It significantly accelerates the damage growth in the early and mid-game by ensuring every basic play contributes to the finisher's total.
Pagestorm
By drawing a card whenever an Ethereal card is drawn, Pagestorm provides the necessary card velocity to cycle through your deck and find more Ethereal pieces. This increased draw speed allows you to play more Ethereal cards per turn, rapidly inflating the damage of Pull from Below.
Sculpting Strike
This card allows you to manually add the Ethereal keyword to any card in your hand, giving you direct control over your scaling. It is particularly useful for tagging high-frequency cards or zero-cost cards to ensure they contribute to the Pull from Below count every time they are played.
Spirit of Ash
Spirit of Ash provides defensive stability by granting block whenever an Ethereal card is played, which is essential for surviving while building up damage. This creates a synergistic loop where the actions taken to scale Pull from Below also keep the Necrobinder safe from incoming attacks.