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Deal 3 damage.
Add 2 Shivs into your Hand.
Leading Strike serves as a foundational attack that bridges the gap between immediate front-loaded damage and Shiv-based scaling. It is particularly effective in the early game for its high attack-per-energy ratio, allowing players to trigger 'on-attack' effects twice with a single card draw.
Accuracy
This power directly scales the damage of the Shiv generated by Leading Strike, ensuring the card remains a high-value damage source in the late game. Without this scaling, the secondary effect of Leading Strike loses impact against high-HP enemies.
Shuriken
Leading Strike provides two attack instances for one energy, fulfilling two-thirds of the requirement to gain permanent Strength. This makes it one of the most efficient cards for scaling damage in decks that rely on multi-hit triggers.
Phantom Blades
This card allows the Shiv from Leading Strike to be Retained for a burst turn and adds significant flat damage to it. It turns the temporary Shiv into a high-priority tactical resource rather than a simple discard-fodder token.
Finisher
Leading Strike contributes two counts to the 'Attacks played this turn' tracker for a single energy cost. This synergy allows Finisher to hit significantly harder, maximizing the damage output of a single turn's rotation.
Helical Dart
This relic grants Vigor whenever a Shiv is played, directly rewarding the use of the token generated by Leading Strike. The resulting Vigor then buffs the next attack, creating a recursive damage loop within the turn.