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Deal 10 damage.
Double the damage ALL Hang cards deal to this enemy.
Hang is a premier scaling attack for the Necrobinder, specifically designed to dismantle high-health bosses through exponential damage growth. To maximize its potential, players should focus on duplicating the card or utilizing Replay mechanics to stack the doubling effect as quickly as possible.
Dolly's Mirror
Since Hang's power scales based on how many times it has been played against a specific target, having a second copy in the deck is the most reliable way to accelerate its damage curve.
Transfigure
Adding the Replay keyword to Hang allows it to trigger its damage-doubling effect twice in a single play, drastically reducing the number of turns needed to reach lethal damage.
Dredge
This card allows you to pull multiple copies of Hang back from your discard pile into your hand, enabling you to bypass deck cycling and maintain scaling momentum.
Throwing Axe
Playing the first Hang of a combat twice immediately sets the damage multiplier to 4x for the next play, providing a massive head start in elite and boss encounters.