LOADING DATA...
LOADING DATA...

Gain 12 Block.
Whenever you are attacked this turn, deal 4 damage back.
Flame Barrier is a premier defensive tool for punishing multi-hit attacks, providing both substantial block and passive damage reflection. It is most effective against enemies with high attack frequency, allowing the Ironclad to mitigate damage while simultaneously chipping away at the opponent's health.
Barricade
Barricade ensures the high block value from Flame Barrier persists across turns, preventing waste if the enemy's attack is smaller than the block provided. This synergy allows the player to safely stack defense while the thorns effect punishes the enemy's current turn.
Corruption
Corruption reduces Flame Barrier's cost to 0 energy, removing its primary drawback of being expensive to play alongside attacks. This allows for a massive defensive swing that also deals damage back to the enemy for free.
Juggernaut
Juggernaut triggers an additional instance of damage whenever Flame Barrier provides block, compounding the card's offensive capabilities. This transforms a purely defensive move into a dual-purpose tool that hits the enemy both when the card is played and when the enemy attacks.
Self-Forming Clay
This relic provides extra block on future turns whenever you take damage, which complements Flame Barrier's role in high-pressure combat. Together, they ensure that even if an enemy's multi-hit attack breaks through the initial block, the Ironclad remains protected in the following turns.