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Gain 4 Block.
Next turn, gain 4 Block.
Dodge and Roll is exceptionally strong in decks with Dexterity scaling, as the stat applies to both the immediate and the delayed block instances. It is a key tool for smoothing out incoming damage over multiple turns, especially against enemies with multi-hit attacks.
Footwork
Footwork increases Dexterity, which directly scales the block value of Dodge and Roll twice, once for the current turn and once for the next. This makes it one of the most energy-efficient block cards in the Silent's kit when Dexterity is present.
Kunai
In a deck that plays many attacks to trigger Kunai's Dexterity gain, Dodge and Roll becomes the primary way to capitalize on that scaling. The permanent Dexterity boost from Kunai ensures that every subsequent play of Dodge and Roll provides massive total mitigation for a single energy.
Burst
Playing Dodge and Roll through Burst doubles both the immediate block and the next turn block stacks. This allows a player to effectively bank a large amount of block for a future turn where they might want to spend all their energy on attacks.
Afterimage
Since Dodge and Roll is a low-cost skill often used in defensive cycles, Afterimage provides an additional point of block upon playing it. This helps reach block thresholds while setting up the secondary block for the following turn.