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Gain 5 Block.
Defend is the fundamental defensive tool for the Silent, providing basic mitigation to preserve HP while setting up win conditions like Poison or Shivs. It is most effective when enhanced by Dexterity scaling or when used to trigger specific Skill-played effects.
Footwork
Footwork provides Dexterity, which directly increases the Block value of every Defend card played. This scaling is essential for making basic Defends relevant in the late game against high-damage enemies.
Afterimage
Afterimage grants 1 Block whenever any card is played, effectively adding 1 Block to the 5 provided by Defend. This allows the Silent to stack defensive layers while cycling through the deck.
Oddly Smooth Stone
This relic provides a permanent +1 Dexterity at the start of combat, immediately buffing the effectiveness of all Defend cards. It ensures that even early-game turns have slightly better mitigation without needing to play a setup card.
Burst
Burst allows the next Skill to be played twice, effectively doubling the Block output of a single Defend for the same energy cost. This is a crucial burst-defense maneuver when facing large incoming attacks.
Letter Opener
As a low-cost Skill, Defend helps trigger the area-of-effect damage from Letter Opener. This allows the Silent to deal passive damage while focusing on a defensive turn.