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Gain 10 Block.
Deal 10 damage.
Dash is a powerful early-game card that allows the Silent to mitigate incoming damage while simultaneously chipping away at an enemy's health. It is most effective in decks that can scale its block value through Dexterity or reduce its high energy cost to maintain momentum.
Footwork
Footwork increases Dexterity, which directly scales the 10 base block provided by Dash. This transformation makes Dash an incredibly efficient defensive tool that doesn't sacrifice offensive pressure.
Envenom
Envenom applies Poison whenever an attack deals unblocked damage, allowing Dash to contribute to damage-over-time scaling. This synergy helps Dash bridge the gap between a pure physical build and a Poison-focused win condition.
Kunai
Dash counts as one of the three attacks required to trigger Kunai's Dexterity gain. The resulting Dexterity boost then increases the block value of any subsequent Dash cards played during the combat.
Bullet Time
Dash has a relatively high cost of 2 Energy, which can be restrictive in the Silent's typically high-card-draw turns. Bullet Time removes this cost entirely, allowing you to gain substantial block and damage for free.
Oddly Smooth Stone
Starting every combat with 1 Dexterity provides an immediate and permanent boost to Dash's block output. This ensures that Dash remains a high-value mitigation option from the very first turn of a fight.