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Deal damage equal to your Block.
Body Slam is a premier finisher for defensive Ironclad builds that can generate and maintain high Block values. It is most effective when used in conjunction with Block-retention mechanics, allowing you to convert your total defensive pool into a massive single-target attack.
Barricade
Barricade prevents Block from being removed at the start of your turn, allowing you to stack it indefinitely. This turns Body Slam into a scaling win condition that can eventually one-shot bosses once your Block reaches critical mass.
Impervious
Impervious provides a massive burst of 30 Block for a single energy, offering an immediate and significant damage boost to Body Slam. This combination allows for high-damage turns even without a long-term Barricade setup.
Sturdy Clamp
This relic allows up to 10 Block to persist across turns, ensuring that Body Slam always has a reliable minimum damage floor. It provides the necessary consistency for Block-based offenses before you find a permanent retention solution like Barricade.
Unmovable
Unmovable doubles the first instance of Block gained from a card each turn, which can lead to explosive damage numbers for Body Slam. When paired with high-value cards like Impervious, it creates a massive damage spike that few enemies can survive.
Entropy
Entropy can transform low-value cards into potentially high-Block Skills or Powers that support a defensive engine. This helps cycle your deck toward your core Block-stacking pieces and Body Slam finishers.